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View Profile flunkedy

13 Game Reviews

3 w/ Responses

pretty good !

very well explained but you need to know basic physics and maths
to understand it

xVel = xVel*(-f*cos2%u03B1+e*sin2%u03B1)+yVe l*sin%u03B1*cos%u03B1*(f+e);
yVel = xVel*sin%u03B1*cos%u03B1*(f+e)+yVel*(
f*sin2%u03B1-e*cos2%u03B1);

this made it bounce of the "block" better i don't know why I just made the f a -f and the e a +e in the first bracket
but afterward it seemed to bounce better (y)

Wow really good

I like it mathematical line simulator version 56 has nothing on this :L Its like you pooed an mathematical MIRACLE NEEDS SOME IDEA OR CHALLENGE THOUGH OTHERWISE good

its quite good

I like it needs more detail nice concept though
reminds me of an old arcade game I used to play
try making the elements bigger and put in real elements and cause chemical reactions like giveawayium should be hydrogen etc etc

I LIKE CARTOOONSS!!!

Age 32, Male

magic rock musician

Parralel universe

Joined on 11/2/07

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